Make Minecraft modsas graphswith AI

Describe your idea and the AI builds the whole mod as a graph you can see. Ask it to change anything, or tweak it yourself.

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  • Java Edition 1.20.1 to 26.3
  • NeoForge
  • Fabric
  • Bedrock add-ons
Projects/Ruby Wands/Editor
Build
When the ruby wand is used, strike lightning at the player and send them a message.
Done. Using the wand now strikes lightning at the player and sends "Thunder!".
Agent added 3 nodes and 3 wires
Added Player position
Added Strike lightning
Added Send message
Connected When item is used to Strike lightning
Connected Player position to Strike lightning
Connected Strike lightning to Send message

One message, a whole mod

A real session, played back: one request, and the AI builds the ore, tools, armor, a staff and a mob on the graph.

Ask, then see what changed

Add a frost zombie that slows players it hits.

Done. Players a Frost Zombie hits get Slowness.

Agent added 3 nodes and 1 wire
Added Mob Frost Zombie
Added When mob hits
Added Add effect
Connected When mob hits to Add effect
Frost Zombie MobWhen mob hitsAdd effect

Add ruby ore that drops rubies.

Done. Mining Ruby Ore drops a Ruby. I drew textures for both.

Agent added 2 nodes and 2 images
Added Item Ruby
Added Block Ruby Ore
Ruby ItemRuby Ore Block

Make the frost zombie a bit weaker.

Done. Frost Zombie health is now 20, down from 30.

Agent set Health of Frost Zombie to 20
Changed Mob Frost Zombie: Health 30 to 20
Frost Zombie MobHealth 20

What makes makemods different

Most AI mod makers hand you a result and a text box. Here the mod stays open in front of you.

TopicOther AI mod makersmakemods
What you getOne item or block at a timeA whole mod. Items, blocks, recipes, mobs and events working together.
Seeing what it madeRead the replyEvery part on a graph, with the AI’s changes listed.
When it’s not rightPrompt again and start overAsk the AI to change that part, or change it yourself.
Source codeA finished file you can’t look insideFull Java source, yours to export on Maker and Pro.
Without AINot possibleEdit by hand, free and unlimited.

Whole mechanics, not just items

A sword is one thing. A sword you craft from ice that slows whatever it hits is a mechanic. makemods wires them together, and presents a whole mod.

Items, tools and armor

Durability, cooldowns, food, tool and armor materials, enchantments, textures.

Blocks and ores

Shapes, block families, crops, drops, ore generation and XP.

Mobs

Templates for common mobs, AI goals, drops and spawns.

Recipes and loot

Shaped, shapeless, smelting, stonecutting and smithing recipes, tags and chest loot.

Events and actions

Item use, block placement, damage, deaths, joins, commands, variables, advancements and more.

Java code nodes

Write Java inside a node when the graph is not enough.

Make your first mod

Free to start. Export the full source on Maker and Pro.

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